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Because the files are all in a folder with the name of your map you should find it by searching the name. If this is all correct start Source SDK and choose Garry’s Mod for the Current Game.* Launch Hammer and Browse for the name of your map. Ě VMT in the garrysmod/garrysmod/materials/mapname folder.
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Step 2: Create a folder named the same as the map you are making the texture for in the “ materials” folder. Step 1: Create a “materials” folder in your garrysmod/garrysmod folder, if it does not already exist. Improvement can be discussed on the talk page. This page needs to be edited as it contains information that is unclear or incorrect.
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