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Starcraft 2 coop with ai
Starcraft 2 coop with ai







The timing push consists of around 10 marauders and 12 marines. The causal factor seems to be the terran. I've had a quick look over our replays and we're not doing anything differently in the matches we're struggling with.

starcraft 2 coop with ai

If we have two terran opponents we can't hold. If we have one terran opponent it's a bit scrappy - if one of us fast-expanded we usually lose the expo, but we can usually kill the AI's expansions in return and go on to win. If we go up against two Zergs or Protoss, we can hold reasonably effectively. The problem is, the hard AI predictably moves out around 6:30 with an aggressive timing push which is quite difficult to hold with "normal" openings. However, as we're trying to practice macro, cheesing seems counterproductive. We can both beat the hard and very hard AIs individually, and we can easily beat 2v2 hard AI by cheesing (the AI especially doesn't like being cannon rushed). We're having a problem defending against terran during the initial rush in 2v2 vs the AI. We're playing Zerg and Protoss and using co-op vs AI as a training ground to practice the macro cycle before experimenting on the ladder. Related question (but not quite duplicate): How do I learn to effectively transfer to 2v2 hard AI as Zerg?









Starcraft 2 coop with ai